<canvas id="canvas" width="300" height="300"></canvas>This declaration creates the canvas on which we'll draw in the rest of the tutorial.
Now that we've got a canvas to draw on, let's do so:
You may want to comment out the arc(...) call and try
ctx.rect(x, y, width, height).
Make sure you keep the arc and rect calls in between calls to
beginPath() and closePath() just like the
sample call above. You may also try substituting stroke()
for fill().